LiveLike

The LiveLike Developer Hub

Welcome to the LiveLike developer hub. You'll find comprehensive guides and documentation to help you start working with LiveLike as quickly as possible, as well as support if you get stuck. Let's jump right in!

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Chat Session

A Chat Session is your interface to interact with a chat room.

👍

New Custom Chat APIs are available from SDK version 2.15

Starting a Chat Session

Connecting to a chat room creates a ChatSession object which represents the connection. While this object exists the ChatSession will remain connected.
Note: the callback in connectToChatRoom is available from 2.16.

val chatSession= sdk.createChatSession(object : EngagementSDK.TimecodeGetter {
        override fun getTimecode(): EpochTime {
            return EpochTime(player?.getPDT() ?: 0)
        }
    })
chatSession.connectToChatRoom("<chat-room-id>",object : LiveLikeCallback<Unit>() {
            override fun onResponse(result: Unit?, error: String?) {
               
            }
        })

Message List

The ChatSession maintains a list of all messages currently loaded into memory. This list is read-only and managed by the SDK - messages that a sent, received, and loaded from history are automatically added to the list.List access by ID is recommended since the indices will change as messages are loaded from history.

Sending and Receiving Messages

The core of any chat experience is sending and receiving messages. Sending Messages
You send a message by passing the string message into the sendMessage method of the ChatSession. Note the callback of the sendMessage returns ChatMessage object with a unique id. You can use this id to map message updates back to the message.
Note the callback return doesn't mean the ChatMessage is successfully sent.

chatSession.sendChatMessage(
                    msg,
                    liveLikeCallback = object : LiveLikeCallback<LiveLikeChatMessage>() {
                        override fun onResponse(result: LiveLikeChatMessage?, error: String?) {
                            if (error != null) {
                                Toast.makeText([email protected], error, Toast.LENGTH_SHORT)
                                    .show()
                            } else {
                                //use ChatMessage model class             
                            }
                        }
                    })

Receiving Messages
The MessageListener provide the following method for listening :

  • To observe when new messages are received from other users you need to implement the onNewMessage method of the MessageListener. This will get raised every time another user successfully publishes a Chat Message to the Chat Room.
    Note this listener will also raise if the sender also sent the ChatMessage to the ChatRoom.
  • To observe when the history method call to fetch the history message, this will receive only current connected chatRoom messages. For this, you need to implement the onHistoryMessage method of the MessageListener.
  • To observe when the message is deleted you need to implement the onDeleteMessage method of the MessageListener. This will be raised when the message is deleted from the connected ChatRoom.

Receiving Custom Messages

👍

This will be available from SDK version 2.16.2 onwards

You can receive custom chat messages and can render this using more creative and engaging ways. The custom message is received via custom_data (String) which is obtained from
LiveLikeChatMessage in MessageListener (used for listening messages)

Sample use cases with custom message:-

  • share widgets into chat
  • Video/programming schedule updates into chat
chatSession.setMessageListener(object : MessageListener {
                override fun onNewMessage(chatRoom: String, message: LiveLikeChatMessage) {
                  var customData = chatMessage.custom_data
                }

                override fun onHistoryMessage(
                    chatRoom: String,
                    messages: List<LiveLikeChatMessage>
                ) {
                    
                }


                override fun onDeleteMessage(messageId: String) {
                            
                }
            })

Message History

You can request more messages from the Chat Room history by calling the loadNextHistory method on the ChatSession. This will load the next page of the transcript. The default limit is 20 messages and the maximum is 100.

chatSession.loadNextHistory()

Note The loadNextHistory calls the API to fetch the history list of the ChatMessage object. This will trigger the onHistoryMessage method of MessageListener .

Send Custom Message

To send the Custom message, we have to expose the API sendCustomMessage which accept only string parameter, the integrator can send JSON object by parsing it to string.

chatSession.sendCustomChatMessage("\"check1\": \"heyaa, this is for testing\"}", object : LiveLikeCallback<LiveLikeChatMessage>() {
                    override fun onResponse(result: LiveLikeChatMessage?, error: String?) {
                        activity?.runOnUiThread {
                            result?.let {
                                Log.d("responseCode", result.id!!)
                            }
                            error?.let {
                                Toast.makeText(context, it, Toast.LENGTH_SHORT).show()
                            }
                        }
                    }
                })

Updated about a month ago

Chat Session


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